Please use this identifier to cite or link to this item: http://repository.ipb.ac.id/handle/123456789/166126
Title: Konten Buatan Pengguna dan Pemasaran Viral pada Media Tiktok terhadap Minat Beli Produk Time Phoria oleh Gen Z
Other Titles: User-Generated Content and Viral Marketing on TikTok Media Towards the Purchase Intention of Time Phoria Products Among Generation Z
Authors: Suparman
Mulyono
Penatas, Jeremi
Issue Date: 2025
Publisher: IPB University
Abstract: Penelitian ini bertujuan untuk menganalisis pengaruh User Generated Content (UGC) dan Viral Marketing (VM) di platform TikTok terhadap minat beli Generasi Z terhadap produk Time Phoria. Generasi Z sebagai pengguna aktif media sosial cenderung lebih tertarik pada konten yang autentik, partisipatif, dan relevan secara emosional, sehingga pendekatan berbasis UGC dan VM menjadi strategi yang efektif dalam membentuk keputusan pembelian. Penelitian ini menggunakan metode kuantitatif dengan survei terhadap 385 responden Gen Z yang aktif di TikTok dan pernah terpapar konten promosi Time Phoria. Data dianalisis menggunakan regresi linier berganda untuk mengukur pengaruh simultan dan parsial dari kedua variabel. Hasilnya menunjukkan bahwa UGC dan VM berpengaruh signifikan terhadap minat beli, dengan kontribusi UGC lebih dominan dibandingkan VM. Secara keseluruhan, temuan ini menegaskan bahwa strategi komunikasi digital yang mengutamakan partisipasi pengguna dan konten viral dapat meningkatkan intensi pembelian pada konsumen muda di era digital.
This study aims to analyze the influence of User Generated Content (UGC) and Viral Marketing (VM) on the TikTok platform on Generation Z's purchase intention for Time Phoria products. Generation Z, as active social media users, tends to be more interested in authentic, participatory, and emotionally relevant content, making a UGC and VM-based approach an effective strategy in shaping purchasing decisions. This study used a quantitative method with a survey of 385 Gen Z respondents who were active on TikTok and had been exposed to Time Phoria promotional content. Data were analyzed using multiple linear regression to measure the simultaneous and partial effects of both variables. The results showed that UGC and VM significantly influenced purchase intention, with UGC contributing more dominantly than VM. Overall, these findings confirm that a digital communication strategy that prioritizes user participation and viral content can increase purchase intention among young consumers in the digital era.
URI: http://repository.ipb.ac.id/handle/123456789/166126
Appears in Collections:UT - Digital Communication and Media

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