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dc.contributor.authorHadi, Akhmad Arifin
dc.contributor.authorEinar Kretzler
dc.contributor.authorBarty Warren-Kretzschmar
dc.date.accessioned2014-02-20T08:54:31Z
dc.date.available2014-02-20T08:54:31Z
dc.date.issued2012
dc.identifier.issn1907-3933
dc.identifier.urihttp://repository.ipb.ac.id/handle/123456789/68012
dc.description.abstractABSTRACT: The communication betzoeen designers and users is needed in orfur to maintain a higlt leoel of engagement among the public participants, especially in case study euhich is considering the emtironment. The objectiae of this research is to inaestigate if oisualimtion by using virtual Reality (vR) model is suitable media to communicate landscape design ideafrom designer to public (users) in case study situ kutikLake. It is answer the question if vR model combineil with online.questionnaire can be a methocl to gather public participation in landscape design process for case study tohich is relateil with pttblic and enoironments. The research is started by creating three design alternatiaes of situ Leutik Lake in vR model by using Quest 3D. The next step is obtnining puhlic feedback nhotLt vR model and selccting the most preferred landscape design alternatiae. Respondents nre asked to inoestigate three design altentatioes by doing zoalkthrough andbird aiero in the vR model. After operating vR model, users are asktd to fulfiu the online questionnaire. In online questionnaire, respondents are nskert if tlrcy understand abotri the idea of each fusign alternatiaes. Respondents are also asked to select the most preferred design alternatioe and gioe suggestions about final design. The results shcno that respondents understand about ideas of each landscape design alternatioes and agree that vR model can be media to communicate landscape design id.ea. The next result is that landscape design alternatioe number 3 is the most preferred landscape design chosen by respondents. The feedback from responilents about proposed site is supported the statement of sheppard et at (2008) that oisioning by using VR model can ffict awareness,'emotion and motktatioit of community to their enoironment- For site case zuhich inoolaing publics and considering sustainability of enaironment, the use of VR model is aery useful for giting a good understanding to stakeholders about ideas of landscape designer. Keywords: aisualization, airtual reality, design, quest 3Den
dc.language.isoid
dc.publisherDepartemen Arsitektur Lanskap Fakultas Pertanian - IPB
dc.relation.ispartofseriesVolume 4;Nomor 1
dc.titleCommunicating and evaluating landscape design concepts online with a virtual reality landscape modelen
dc.title.alternativeJurnal Landskap Indonesia April 2012 Volume 4 Nomor 1en
dc.typeArticleen
dc.subject.keywordvisualizationen
dc.subject.keywordvirtual realityen
dc.subject.keyworddesignen
dc.subject.keywordquest 3Den


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