Please use this identifier to cite or link to this item: http://repository.ipb.ac.id/handle/123456789/170887
Title: Perencanaan Interpretasi melalui Permainan bagi Pengunjung Anak-anak di PT. Wana Wisata Indah Gunung Pancar
Other Titles: Interpretation Planning through Games for Children Visitors at PT. Wana Wisata Indah Gunung Pancar
Authors: Dewi, Helianthi
Satjadibrata, M. Falihin
Issue Date: 2025
Publisher: IPB University
Abstract: Permainan dan Interpretasi memiliki peran penting dalam pengembangan anakanak, tidak hanya meningkatkan kesadaran dan pengetahuan tentang lingkungan dan konservasi, tetapi juga membangun keterampilan sosial, emosional, dan kognitif. Penelitian ini bertujuan untuk merancang perencanaan interpretasi melalui permainan bagi pengunjung anak-anak di PT. Wana Wisata Indah Gunung Pancar. Penelitian ini menggunakan metode penelitian analisis deskriptif dengan teknik analisis data yang bertujuan untuk menggambarkan, mendemonstrasikan, atau meringkas data historis untuk menemukan pola, tren, dan hubungan data yang telah diambil. Hasil penelitian menunjukkan bahwa anak-anak memilih bermain secara berkelompok, anak-anak suka permainan kognitif, anak-anak ingin merasakan kebahagiaan saat bermain di taman wisata alam, anak-anak mengatakan dampak negatif lupa waktu untuk belajar ketika bermain di taman wisata alam, anak-anak ingin mendapatkan tubuh yang lebih sehat melalui aktivitas fisik, anak-anak paling suka udara segar/angin, warna cerah, suara musik, bermain dengan komponen biotik, dan mencium harum bunga. Hasil penelitian ini diharapkan dapat memberikan kontribusi pada pengembangan program edukasi lingkungan yang inovatif dan interaktif, sehingga pengunjung anak-anak dapat menjadi agen perubahan yang peduli dengan lingkungan dan alam sekitar.
Play and Interpretation have an important role in children's development, not only increasing awareness and knowledge about the environment and conservation, but also building social, emotional and cognitive skills. This study aims to design an interpretation plan through games for child visitors at PT. Wana Wisata Indah Gunung Pancar. This research uses a descriptive analysis research method with data analysis techniques that aim to describe, demonstrate, or summarize historical data to find patterns, trends, and relationships in the data that has been taken. The results of the study showed that children chose to play in groups, children liked cognitive games, children wanted to feel happy when playing in nature tourism parks, children said the negative impact was forgetting time to study when playing in nature tourism parks, children wanted to get a healthier body through physical activity, children liked fresh air/wind, bright colors, the sound of music, playing with biotic components, and smelling the fragrance of flowers. The results of this study are expected to contribute to the development of innovative and interactive environmental education programs, so that child visitors can become agents of change who care about the environment and nature.
URI: http://repository.ipb.ac.id/handle/123456789/170887
Appears in Collections:UT - Ecotourism

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