Pengembangan IPB Reality Browser Menggunakan Usability Engineering Lifecycle
Abstract
Digital media enables the process of information sharing services. One of these information services is application of augmented reality (AR). AR application is a practical application to obtain information through interactive media and provide a lot of interesting experiences for the users by displaying digital objects that are combined with the state of the surrounding environment. AR application can be accessed by utilizing digital media such as computers, tablet PCs, and mobile phone. The main idea of this research was to create a prototype for user interface application which includes visibility, usability, learnability, and user experience based on the usability engineering lifecycle. The prototype was tested according to the usability goals that has been formulated, and it was found that the prototype result in good learnability, user retention over time, and error rate. Learnability is shown by the successful completion of all given task, where as user retention over time is shown by the reduction of time required by the tester in completing the task. The prototype’s small error rate indicated that the prototype is usable.
Collections
- UT - Computer Science [2236]